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Introducing RhythmVortex!

ArrowVortex BPM calculation built into Rhythm Doctor! Also works for the Set Beats Per Minute event! No more tapping or having to boot a separate program!

I must thank my great friend git for doing a lot of this work for me since i don't do a lot of C# coding :D

Contains:

  • BPM guessing with multiple results for the Play Song and Set Beats Per Minute event
  • Set Beats Per Minute calculation has a duration entry to calculate the next given seconds of a song based on the placement of the event.

Instalation:

Simply drag the given dll into the folder where your mods are held.

Known issues:

  • Deleting a set beats per minute event after a calculation can sometimes cause the editor to freeze? It doesn't like fully crash the game, the keybind to exit the editor (alt-q) still works and you can still use keybinds and such to save.
  • On Set Beats Per Minute events, results with a lot of guesses can go under the duration box.
  • BPM detection can take a while on longer songs
  • Cancelling a bpm detection can cause it to be stuck on the "Cancelling..." screen. Reloading the editor fixes, but it's annoying.

To do:

  • Add some kind of offset calculation
  • Improve the UI and speed of calculation.
  • Change max and min bpm via preferences (like ArrowVortex, this uses the minimum of 89 BPM and max of 205bpm), hopefully via the pager menu eventually.
  • Improve detection

About

Uses techniques from ArrowVortex to implement BPM calculation for Rhythm Doctor

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