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2 changes: 2 additions & 0 deletions _maps/map_files/Galactica/job_changes.dm
Original file line number Diff line number Diff line change
Expand Up @@ -21,3 +21,5 @@
MAP_JOB_CHECK
total_positions = 12
spawn_positions = 12

#undef JOB_MODIFICATION_MAP_NAME
4 changes: 2 additions & 2 deletions _maps/map_files/vonneumann/job_changes.dm
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ MAP_REMOVE_JOB(chaplain)
MAP_REMOVE_JOB(virologist)
MAP_REMOVE_JOB(brig_phys)
MAP_REMOVE_JOB(deputy)
MAP_REMOVE_JOB(air_traffic_controller)
//MAP_REMOVE_JOB(air_traffic_controller) //re-added because people who enjoyed it badgered me about it
/datum/job/bartender/New()
..()
MAP_JOB_CHECK
Expand Down Expand Up @@ -44,4 +44,4 @@ MAP_REMOVE_JOB(air_traffic_controller)
cant_discount = TRUE
surplus = 0

#undef JOB_MODIFICATION_MAP_NAME

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This code needs to stay, it seems you forgot to add the Von Neumann to /code/modules/jobs/map_changes/map_changes.dm the first time, my bad for not catching that originally.
If you add it in there and link the file, it will work as intended.

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Isn't that code supposed to go in job_changes.dm for the last map in the game?
Galactica did it that way I think, which is why I copied it that way


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