Unwritten is an action roguelike game I am currently developing with a few of my friends in the game engine Godot. As of writing this the game is currently in a pre-alpha state, so the assets, mechanics, and general feel of the game are nowhere near their final state, but as time goes on I hope to flesh out the game and, fingers crossed, release it to the public.
If you'd like to run this software, you'll first need to download the Godot Engine (Version 4.2.2 or greater), and then import the files into a new Godot project. Once more stable builds of the game are available I will begin providing executables to make this process easier, but given how early I am into development at the moment I felt that it didn't make sense to package what is essentially 5 rooms with a single training dummy inside them. Apologies for the inconvenience.
Given that this is mainly a passion project I am not currently looking for assistance, but if you see this project and decide you'd really like to write some code for it I promise to at least look over any PRs submitted, and I will be sure to credit any work done that makes it into any official releases, both in the code docs and eventually in the game's credits.