UnitGUID returns secret values inside of instances, regardless of combat, and is unable to index the table on its GUID for choosing a boss-specific loadout.
Specifically, checkUnitTimeout fails but will later fail if removed from figuring out the type of Unit (and its npcID) from its GUID because of string manipulation
UnitGUID returns secret values inside of instances, regardless of combat, and is unable to index the table on its GUID for choosing a boss-specific loadout.
Specifically, checkUnitTimeout fails but will later fail if removed from figuring out the type of Unit (and its npcID) from its GUID because of string manipulation