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9 changes: 9 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,15 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [1.1.0] - 2026-03-15

### Added
- **WP1a: In-process mprotect injection cheat** (`cheats/mprotect_inject_via_ptrace.c`): realistic code injection attack chain — PTRACE_ATTACH to game, inject mmap+mprotect syscalls into game's execution context via register manipulation and single-stepping. The mprotect(RW->RX) call originates from the game's PID, correctly firing the eBPF LSM `file_mprotect` hook. Supports ARM64 (SVC #0) and x86_64 (syscall). Replaces the skipped E2E assertion with 2 real detection checks.

### Changed
- `scripts/verify.sh`: added `mprotect_inject_via_ptrace` to baseline (assert injection succeeds) and protected (assert PTRACE_ATTEMPT or MPROTECT_EXEC detection) phases. Replaced `assert_skip` for mprotect detection with real assertions. Version bumped to v1.1.0.
- `cheats/Makefile`: builds `mprotect_inject_via_ptrace.bin`

## [1.0.0] - 2026-03-14

### Added
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1 change: 1 addition & 0 deletions cheats/Makefile
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@ CHEAT_SRCS := mem_reader.c \
ptrace_writer.c \
vm_writer.c \
mprotect_injector.c \
mprotect_inject_via_ptrace.c \
ld_preload_hook.c \
debug_reg_setter.c

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