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Capsize-Games
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Adopt Capsize standards at the spikeforge root (#58)
Deploy landing page
#38:
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Run CI on the self-hosted workstation runner
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#37:
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Sync arch-0001/phase-1 with main (release.yml environment fix)
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#36:
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arch-0001/phase-1
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Adopt a public-facing copy policy and apply it to the landing page (#43)
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#35:
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Adopt a public-facing copy policy and apply it to the landing page (#43)
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#34:
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Stop the landing page reading as a Capsize portfolio piece
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#33:
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Record what each shipped checkpoint's training data permits
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#32:
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Fix the published surfaces, ship trained hub weights and benchmarks
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#31:
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Fix crashing console scripts and tighten first-run onboarding
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#30:
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Translate the landing page into 17 languages
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#29:
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Release Capsize shader landing and matching web workbench palette
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#28:
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site: align hero callouts across page
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#27:
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site: move documentation to project wiki
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#26:
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Localize the Spikeforge landing page
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#25:
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Add Google Analytics tags
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#24:
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Add Discord community badge
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#23:
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Add SEO metadata to public sites
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#22:
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Make the public dashboard demo read-only
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Add Hetzner deployment for the dashboard
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#20:
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Gate the dashboard's WebSocket/bundle surface and cap concurrent jobs
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#19:
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Landing page: add the pipeline builder and bundle CLI to the status t…
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#18:
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Add a Pipeline tab: chain checkpoints into a DAG and run it as one pr…
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#17:
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Deploy trained models as installable, pipeable modules
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#16:
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Wrap the landing page in a real HTML document
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#15:
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Renumber STDP example after merging #24/#26's own 12/13
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#14:
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