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23 changes: 23 additions & 0 deletions .github/workflows/main.yml
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name: Build C++

on:
push:
branches: [ main ]
pull_request:
branches: [ main ]

jobs:
install:
runs-on: ubuntu-latest
steps:
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y -f build-essential g++ cmake
build:
needs: install
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- name: Build project
run: g++ main.cpp -std=c++17 -o firstIO
29 changes: 29 additions & 0 deletions .github/workflows/super-linter.yml
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# This workflow executes several linters on changed files based on languages used in your code base whenever
# you push a code or open a pull request.
#
# You can adjust the behavior by modifying this file.
# For more information, see:
# https://github.com/github/super-linter
name: Lint Code Base

on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
jobs:
run-lint:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v3
with:
# Full git history is needed to get a proper list of changed files within `super-linter`
fetch-depth: 0

- name: Lint Code Base
uses: github/super-linter@v4
env:
VALIDATE_ALL_CODEBASE: false
DEFAULT_BRANCH: "main"
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
2 changes: 1 addition & 1 deletion GameDie.cpp
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Expand Up @@ -29,7 +29,7 @@ GameDie::GameDie(unsigned int num) {
// generate a random number between 1-n where n is the counter size
// (inclusive) and return it
int GameDie::roll() {
int roll = rand_r() % roll_counter.size();
int roll = rand() % roll_counter.size();
roll_counter[roll]++;
return roll + 1;
}
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1 change: 1 addition & 0 deletions README.md
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@@ -1,3 +1,4 @@
[![Lint Code Base](https://github.com/abhinaydruva/Roller/actions/workflows/super-linter.yml/badge.svg)](https://github.com/abhinaydruva/Roller/actions/workflows/super-linter.yml)
# Roller

This repository provides a program that rolls a game die, such as the
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