Fix Mod Compatibility#120
Conversation
Fix Mod Compatibility
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I will look into this further/probably try to release an update with this when I get the chance just so that people can properly use the integrations with the newer versions of the mods. One thing to note is it may be a couple weeks though as I am finishing up my school semester and don't really feel like struggling to setup a 1.12 workspace until after I am done with classes. Also there are two places that you missed updating the version number: https://github.com/Coders-After-Dark/CompatSkills/blob/master/src/main/resources/mcmod.info#L6 and https://github.com/Coders-After-Dark/CompatSkills/blob/master/src/main/java/codersafterdark/compatskills/utils/CompatSkillConstants.java#L8 It also would probably be ideal to update the min version of wizardry here to be whichever one they moved the class in as otherwise we would have the reverse issue that we break on older versions (the better questing change looks like it might be backwards compatible assuming the ordinal is fine, so probably doesn't need a version bump). If you aren't sure what to do here I can probably do it when I look into actually releasing this build later this month. |
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Hey all, kind bump that there is eager excitement for this compatibility update if it is ready ! Thank you all for hard work and dedication to this thriving community. Your generosity and deep knowledge is the lifeblood that brings insurmountable fun, engagement, and genuine human connection to the members of the modded Minecraft community. ❤ |
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I too, wish to see this merged. |
Fix Mod Compatibility