A reusable Unity 2022.3 editor/runtime package for mission markers, objectives, interaction prompts, distance visibility, and minimap-friendly integration.
Status: native-validated public release (v1.0.0)
Package: com.codieshannon.mission-markers
Unity: 2022.3 LTS
Evidence: two screenshot groups, eight Unity-native captures
Portfolio evidence: four focused Unity Editor and Game-view captures
- MarkerProfile and ObjectiveDefinition ScriptableObjects
- Objective, Location, Interaction, and Discovery marker kinds
- Active, Hidden, Completed, and Disabled states
- distance-aware visibility and fade
- interaction-range evaluation
- state-change event
- optional
IMissionMarkerMapAdapterboundary
The package provides a setup-friendly custom inspector with missing-target/profile warnings plus a Create Marker menu helper.
v1.0.0 was imported as an embedded package into a blank Unity 2022.3 project and passed 16 EditMode tests.
GitHub Actions validates the public package contract without requiring a private Unity licence secret.
The package is standalone. It contains no Tokyo Nights scene dependency, licensed game asset, or hard dependency on a particular minimap package.