Brisbane based software developer working in the medical software sector, working on web-cloud-based solutions in react as well as mobile solutions on Android and iOS with React Native.
Graduated from the Queensland University of Technology, with my Bachelor of Information Techology (Computer Science) with Distinction.
You'd best know me from my work on TARDIS Refined, a Minecraft mod that brings Doctor Who's TARDIS into the game.
Working on an indie game, Hearfelt, prototyping and building in Godot 4.0. This project has allowed me the oppertunity to write my own systems, including:
- Game State serialisation through custom save implimentation
- Diaglog/Narrative state trees through Unity Scriptable Objects and Markdown
- Device dynamic input action maps in Godot
- Split-Screen multi-sound listener solutions by repositioning near origin point.
Grow Up! - https://keikk.itch.io/grow-up
Featured on the QUT - Student Games Showcase page.
Lead Unity Programmer (credited as Clayton Trewben)
| Name | Icon | Repository | Summary |
|---|---|---|---|
| TARDIS Refined |
|
Repository | A Minecraft mod for Forge and Fabric which brings the TARDIS from Doctor Who to Minecraft. |
| Cauldron - A Minecraft TTV |
|
Repository | CauldronVTT, or Cauldron, is a Fabric mod for Minecraft that acts as a way to create and run virtual encounters for TTRPG systems (D&D, Pathfinder, etc.). |
- .NET & ASP.NET Frameworks with C#
- React, React Navtive for Web, Android and iOS development.
- Functional programming with Javascript and Typescript development.
- Unity3d 5.x Design and Development.
- Godot 4 with GDScript.
- Unreal 4 & 5 Blueprint and C++ development.
- Java development with Intellij and Android Studio.
- Minecraft Mod development with Arch, Fabric and Forge for modern versions of the game.
- Azure Devops Pipeline management.
- Clickup, Jira and Azure PBI sprint planning and development.








