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CubeB
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RWE-B4
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MHeasell/rwe
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An attack order holds the last seen position rather than tracking thr…
Build
#71:
Commit
f21eee2
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CubeB
24m 54s
revival
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24m 54s
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Merge pull request #54 from CubeB/9-shadows-on-water
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#70:
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e11e1ef
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26m 54s
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26m 54s
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A feature on ground below the sea level casts no shadow
Build
#69:
Pull request
#54
opened by
HectorBailey
7m 26s
9-shadows-on-water
9-shadows-on-water
7m 26s
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F4 latches the side panel away, and holding Space slides it away
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#68:
Pull request
#53
opened by
HectorBailey
7m 12s
30-panel-slide
30-panel-slide
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A pad's own footprint stopped anything landing on it
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#67:
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22m 54s
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The end of a game, as the original plays it
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#66:
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25m 32s
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Anti-aliasing exactly as the original's: buildings' cached pieces and…
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#65:
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26m 28s
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26m 28s
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A nanoframe's own shadow is kept out of its own outline, and nothing …
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#64:
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11m 4s
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Merge pull request #49 from CubeB/39-screen-scale
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#63:
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23m 43s
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A game pixel can be drawn as more than one screen pixel
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#62:
Pull request
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7m 18s
39-screen-scale
39-screen-scale
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Merge pull request #47 from CubeB/41-brakerate-all-air-states
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24m 19s
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Merge pull request #46 from CubeB/45-scenery-blast-gate
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#60:
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4m 7s
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Aircraft fly height the original's way, and a transport asks before i…
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9m 45s
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9m 45s
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A blast hurts any feature that is not indestructible
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#58:
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6m 35s
45-scenery-blast-gate
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Merge pull request #37 from CubeB/27-unit-sounds
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Merge pull request #36 from CubeB/23-brakerate-nose-reaim
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8m 6s
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8m 6s
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Under Attack, Unit repaired, and what a unit says when it cannot comply
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#55:
Pull request
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opened by
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7m 22s
27-unit-sounds
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Merge pull request #35 from CubeB/8-vmaps-zlib
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#54:
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10m 48s
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10m 48s
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Merge pull request #34 from CubeB/22-guard-assist-factory
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#53:
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7ebea05
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27s
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An aircraft's speed above BrakeRate goes where its nose points
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#52:
Pull request
#36
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6m 21s
23-brakerate-nose-reaim
23-brakerate-nose-reaim
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A zlib chunk with no trailer is read to its declared size
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#51:
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6m 40s
8-vmaps-zlib
8-vmaps-zlib
6m 40s
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A builder guarding a factory is shown to help it build
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#50:
Pull request
#34
opened by
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7m 25s
22-guard-assist-factory
22-guard-assist-factory
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Merge pull request #33 from CubeB/8-indestructible-doodads
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#49:
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26m 9s
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26m 9s
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Merge pull request #32 from CubeB/8-show-down-tree
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#48:
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5s
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Shading defaults to Buildings, which is the original's On
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#47:
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6m 42s
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6m 42s
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