Carrier Directive is a text-mode strategy designed very loosely on the 1988 futuristic game Carrier Command. This game is based on a large map containing the enemy aircraft carrier and a chain of islands. The capture of islands is critical to the supply and capabilities of both fleets and thus is a central part of the game. The scope of the game is quite significant and thus a lot of development is required. The potential feature list is also quite large, but the goal in the beginning is to create something more simplistic and add features later.
No official releases of the game have been created yet.
However, to run the game in the current form, the following can be done.
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If needed, download Git and install it.
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If needed, download the standard Python 3 interpreter and install it.
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Create a new directory and open a command-line terminal in this location.
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Run the following to download this game repository:-
git clone https://github.com/CyberArchitect777/carrier-directive.git -
The game uses the numpy library and this will need to be imported before playing. This can often be done from the command-line as follows, but different instructions may be needed based on the operating system and interpreter used.
pip install numpy -
From the project directory, run the following to start the game:
python3 carrier_directive.py
The GitHub repository is here
This site was created using the following technologies:
- Python (plus numpy module). An object-oriented approach has been taken to this project
- The creators, developers and publishers of Carrier Command for the concept
- ChatGPT for brainstorming on the concept of this text-based version.
This project is licensed under the GNU General Public License v3.0 - see the LICENSE file for details.