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DaveHomeAssist
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curling-simulator
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feat: persist the session so a reload no longer loses the match (M-2)
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#31:
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0e6b33e
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Add README, changelog, and player guide
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#30:
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7076d1a
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Add LICENSE: explicit all-rights-reserved
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#29:
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fix: Voronoi hemisphere pebble pattern
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#28:
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style: navigation and control UI polish pass
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#27:
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fix: reduce pebble intensity — scale 180→80, bump 4x→2x, highlight 0.…
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#26:
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feat: 3D scenery improvements — house fills, scratches, vignette, sco…
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#25:
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chore: final polish pass — production hardening
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#24:
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51f3380
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feat: polish arena feedback and match presentation
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#23:
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feat: custom ice surface shader — Fresnel, procedural pebble, wear
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#22:
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feat: remaining upgrades — procedural audio, 3D particles, challenge …
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#21:
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refactor: full-stack polish pass — consolidate physics, fix 9 issues
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#20:
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fix: apply Chisel systems check — pebble wear, ResizeObserver
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#19:
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fix: prevent menus from covering screen on mobile
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#18:
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fix: cap mobile menus on small screens
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#17:
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chore: add curling favicon
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#16:
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feat: add How to Play guide to settings panel
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#15:
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fix: tighten mobile delivery flow polish
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#14:
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feat: mobile gameplay shell and shot flow
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#13:
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fix: isolate 3D init failure — pre-test WebGL, wrap each model builder
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#12:
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feat: 3D renderer working, diagnostic wrappers, user UI edits
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#11:
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debug: disable minification + enable sourcemaps to trace 3D init error
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#10:
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fix: surface actual 3D init error message in ice-side notes
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#9:
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fix: ensure 3D renderer is default when WebGL available
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#8:
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ebe667c
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Merge remote-tracking branch 'origin/main'
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#7:
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