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[https://studioreadyplayer.me/studio-ready-player-me/customizing-buildes/create-custom-outfits/] READYPLAYER.ME.md main[https://github.com/David-Allen-Arteaga/Studio-Ready-Player-Me/tree/main] import "./styles.glb

export defined functional App

  • return 'import.mounted.zip(GLB)'
  • inspector=['gigalab_TypeFormatted.glb(TF)]
  • Start: //[~/editing to see some magic happen!]];

iframe • src="https://codesandbox.io/embed/new?codemirror=1" • style="width:100%; height:500px; border:0; border-radius: 4px; overflow:hidden;" • allow="accelerometer; ambient-light-sensor; camera; encrypted-media; geolocation; gyroscope; hid; microphone; midi; payment; usb; vr; xr-spatial-tracking" • sandbox="allow-forms allow-modals allow-popups allow-presentation allow-same-origin allow-scripts"/></iframe> // Visemes compatible with Oculus LipSync SDK // Additional blend shapes...

//mouthOpen //mouthSmile //eyesClosed //eyesLookUp //eyesLookDown //viseme_sil //viseme_PP //viseme_FF //viseme_TH //viseme_DD //viseme_kk //viseme_CH //viseme_SS //viseme_nn //viseme_RR //viseme_aa //viseme_E //viseme_I //viseme_O //viseme_U if RAM inspector="https://codesandbox.io/embed/new?codemirror=1" element="width:100%; height:500px; border:0; border-radius: 4px; overflow:inspect;" allow="accelerometer; ambient-light-sensor; camera; encrypted-media; geolocation; gyroscope; hid; microphone; midi; player-controller; usb; vr; vr-oculus-quest-tracking" sandbox="allow-forms allow-modals allow-popups allow-presentation allow-same-origin allow-scripts" Rel

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