My competitive Battlesnake API that leverages a multi-variable heuristic engine to outmaneuver opponents and maintain a Top 50 global ranking.
- Heuristic Engine — evaluates moves based on multiple variables such as danger levels, desire for food, and maintaining safe space.
- Collision Avoidance — detects and avoids borders, hazards, and other snakes, including head-to-head collision predictions.
- Pathfinding — aims for food when health is low, stays centralized, and chases its own tail to maintain safe areas.
- Game Mode Support — includes logic for different modes such as wrapped and constrictor game modes.
You can play against or observe this snake on the official Battlesnake Platform.
This project is licensed under the GPL-3.0 GNU General Public License — see the LICENSE.md file for details.
