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Walls and Airlock Sprites - #78

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Vapetastic-Gaming wants to merge 13 commits into
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The-Wallening
Open

Walls and Airlock Sprites#78
Vapetastic-Gaming wants to merge 13 commits into
masterfrom
The-Wallening

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@Vapetastic-Gaming

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About the PR

Pulls up the ole spritework of DV

Requirements

  • I have tested this pull request and written instructions on how to test it
  • I have added media to this PR or it does not require an in-game showcase.

Licensing

Changelog

🆑

  • tweak: pulls in DV's doors, walls, airlocks

@github-actions

github-actions Bot commented Jul 28, 2026

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RSI Diff Bot; head commit f91840d merging into dfa3a9f
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/atmospherics.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/basic.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/cargo.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/centcomm.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/chemistry.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/command.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/engineering.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/external.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/glass.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/hydroponics.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/justice.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/maint.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/medical.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Resources/Textures/_DVA/Structures/Doors/Airlocks/Glass/roboticist.rsi

State Old New Status
assembly Added
bolted_unlit Added
closed Added
closed_unlit Added
closing Added
closing_unlit Added
deny_unlit Added
emergency_unlit Added
open Added
opening Added
opening_unlit Added
panel_closing Added
panel_open Added
panel_opening Added
sparks Added
sparks_broken Added
sparks_damaged Added
sparks_open Added
welded Added

Edit: diff updated after f91840d

@github-actions github-actions Bot added size/M and removed size/S labels Jul 28, 2026
@github-actions github-actions Bot added size/L and removed size/M labels Jul 29, 2026
@Vapetastic-Gaming
Vapetastic-Gaming marked this pull request as ready for review July 29, 2026 17:19
@Vapetastic-Gaming
Vapetastic-Gaming requested a review from a team as a code owner July 29, 2026 17:19
@Vapetastic-Gaming Vapetastic-Gaming linked an issue Jul 30, 2026 that may be closed by this pull request
@Vapetastic-Gaming

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I love test fails !

@Vapetastic-Gaming

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Anyways, Ready for code review

@ShepardToTheStars ShepardToTheStars left a comment

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First pass.

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Put all of these accesses in one block at the bottom. The list will be getting sorted, so we don't need to worry about it being in alphabetic order. This will save us from having a billion // DeltaV comments.

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Cheque mark

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Is there a reason we can't or shouldn't just use CentralCommand for ERT?

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Apparently CentralCommand access is upstream, but I'll find a way to tie it together

Comment thread Resources/Prototypes/_DVA/Access/misc.yml
Comment thread Resources/Prototypes/_DVA/Access/misc.yml
Comment thread Resources/Prototypes/_DVA/Access/misc.yml
Comment thread Resources/Prototypes/_DVA/Access/misc.yml
Comment thread Resources/Prototypes/_DVA/Access/misc.yml
@ShepardToTheStars ShepardToTheStars changed the title Adds walls and airlock sprites - DV Walls and Airlock Sprites Aug 10, 2026
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Tileset

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