完成 ba-click-fx v1.2.29 集成并修复全局透明度 - #133
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DoomVoss merged 2 commits intoAug 18, 2026
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变更
new的 集成 ba-click-fx v1.2.25 特效渲染器 #127,使用单个 squash 基线提交,不重提原分支的 25 个提交。e02336877fa74b46dff1f95d6876c58267251b1a,IIFE SHA-2567AC5DCB27EB652C7709751B2337A18EAD5ECFBEA02B49CC651AC6B2A841CA946。BAClickFX.target,使主层、Bloom 和库内回退层共享同一最终输出层。opacity固定为1;现有EffectOpacity改为宿主最终 CSSopacity,在 HDR/Bloom 完成后统一衰减点击、碎片、拖尾和 Bloom。manual + WebGL2 + browser-overlay + source-over + transparent-window、isolatedCompositing: false与maxDpr: 2。验证
npm.cmd run check通过,v1.2.29 源码工作区干净。opacity=1、10%/50%/100% 最终映射、暂停恢复和后端回退。Assembly.Location单文件分析警告 IL3000。git diff --check通过。本地测试包:
D:\C#project\BASpark\artifacts\BASpark-v1.6.2-ba-click-fx-v1.2.29-final-win-x64\BASpark.exe测试包 SHA-256:
63AB8B5AF21536EA1155FC0B66157341676C964356A292559455B54E3363CB1D独立工作
Closes #129
Fixes #132