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Converting Sharpy KnowledgeBot to SkeletonBot
DrInfy edited this page Dec 4, 2020
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1 revision
SkeletonBot is intended to give the author more control of the features they want to use within sharpy than what KnowledgeBot does.
In order to use SkeletonBot, just replace the KnowledgeBot inheritance with SkeletonBot and override configure_managers method.
Here is a working example that brings most of the features KnowledgeBot back to a SkeletonBot.
class ExampleSkeletonBot(SkeletonBot):
def __init__(self):
super().__init__("The Example Skeleton")
def configure_managers(self) -> Optional[List[ManagerBase]]:
return [
MemoryManager(),
PreviousUnitsManager(),
LostUnitsManager(),
EnemyUnitsManager(),
UnitCacheManager(),
UnitValue(),
UnitRoleManager(),
PathingManager(),
ZoneManager(),
BuildingSolver(),
IncomeCalculator(),
CooldownManager(),
GroupCombatManager(),
GatherPointSolver(),
ActManager(self.create_plan()),
]
def create_plan(self) -> BuildOrder:
return BuildOrder(
...
)- Plans and Build Order
- Settings, debug and logging
- Structure and Life Cycle
- Unit Roles
- Unit Cache
- Running Games
- Converting Sharpy bot from before 2.0 version
- Converting Sharpy KnowledgeBot to SkeletonBot
- Converting Python bot to minimal Sharpy bot
- OLD: Extending Your Existing Bot With Sharpy
- Packaging For Ladders
- Extending Sharpy
- Advanced Build Order tricks
- Machine Learning With Sharpy