Add bounded function-group workflows and portable validation - #12
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Reconstruction work that spans unrelated classes or unnamed functions currently has to be organized outside ReAgent. This adds bounded function manifests that can be planned, executed, inspected, and tracked through the existing backend, selection, session, and validation pipeline. Build/test/runtime gates also gain argument-array execution for native Windows and POSIX.
Changes
planto collect seed functions and direct callees within explicit depth and function limits, without model calls. Preserve returned evidence and record incomplete exploration.reverse --manifestusing the existing batch runner, including dependency ordering, retry limits, cumulative scratch validation, and cross-class resume.evidence --manifestfor linked per-function JSON packets and searchable TSV indexes.status --manifestfor inventory coverage, stale-input reporting, external dependencies, and separate validation-check outcomes.These are general-purpose tool upgrades. No game-specific addresses, formats, assets, runtime code, or external project dependencies are introduced.
Validation
ruff check src tests examplespassed.mypy --platform linux src/re_agentpassed, matching the existing Linux CI target.Live Ghidra and live model reconstruction were not exercised. Manifest coverage describes the selected inventory and configured acceptance policy; it does not establish whole-program completeness or semantic equivalence. External backend state without local exports cannot be fully fingerprinted, as documented.