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Releases: Dummiesman/mc2hook

Release 2025_01_22

22 Jan 21:47

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  • Added config INI in release ZIP
  • Added options in INI for reflection resolution and update rate control

Release 2024-11-02 (a)

02 Nov 19:42
d8741b6

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Initial release for GitHub

What does mc2hook do exactly?

  • Up to 200 extra vehicles can now be added
  • Fixes missing N/R gear in manual transmission
  • Automatic loading of all .DAT files in the game folder (for mods)
  • Keyboard steering smoothing (command line paramater -smoothsteer)
  • Fixes a crash on exit
  • Built in OpenSpy support (you can play online without any other 3rd party software, no port forward required)
  • Debug console enable-able in the config file
  • Removes forced arguments so you can setup your own
  • Adds arguments for borderless window, and for disabling joystick support (-borderless, -nojoy)
  • Improved error handing with a pop up message box which can help in diagnosing crashes

A couple important notes:

  • mc2hook by default runs the game in multi .dat packed mode, you can return to unpacked mode with the -unpacked command line
  • you can return to the default single .dat with the arguments -path .\ -archive assets_p.dat
  • Custom vehicles don't have any carpal data yet, they simply show up as if their carpal entries were 1 2 3 4
  • Custom vehicles are not supported in multiplayer yet
  • The career menu is rather crashy when custom vehicles are selected, you have been warned.
  • There's no easy way to use existing vehicle replacements without still using an unpacked game, I hope at some point they get converted into addon vehicles so people can run packed and manage mods with .DAT files
  • .DAT load order is determined by name, !mymod.dat will be loaded on top of mymod.ar for example

Requirements

  • Windows 7 or above
  • Up to date MSVC redistributables

How do I install this?
Simply put the archive contents into your Midnight Club 2 game folder