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HungerCore

A Minecraft plugin for managing **Hunger Games ** events.


✨ Features

  • Tributes system (players tracking & stats)
  • Kill tracking
  • Bounty system (head rewards)
  • Random loot chests
  • Spawn points system
  • Lobby setup
  • Countdown & event timers
  • Death spectator system (players stay where they die)
  • PlaceholderAPI support

⚙️ Commands

Core

  • /hc spawnpoints — Manage spawn points
  • /hc chests — Manage loot chests
  • /hc tributes — Manage tributes
  • /hc lobby — Set lobby location
  • /hc timer — Configure timers
  • /hc bounty — Manage head bounties

Admin

  • /hc revive <player> — Revive a player (OP)
  • /hc reviveall — Revive all players (OP)
  • /hc resetkills — Reset all kills (OP)
  • /hc resetplayerkills <player> — Reset player kills (OP)
  • /hc cleardeaths — Clear death locations (OP)
  • /hc updatealive — Update alive counter (OP)

🔤 Placeholders

  • %hc_tribute% — Tribute number
  • %hc_tributeid% — Tribute ID
  • %hc_kills% — Player kills
  • %hc_latest_death% — Last death
  • %hc_bounty% — Active bounty target
  • %hc_alive% — Alive players count

📦 Requirements

  • Paper 1.21+
  • PlaceholderAPI (optional)

📥 Installation

  1. Build the plugin using Gradle
  2. Place the .jar file into your /plugins folder
  3. Restart your server
  4. (Optional) install Lead-API for team features

📁 Config Files

Generated automatically on first run:

  • config.yml
  • spawnpoints.yml
  • chests.yml

🧠 Notes

  • Teams use numeric IDs for stability
  • Random teams auto-balance online players
  • Dead players remain in spectator mode at death location

🛠 Build

./gradlew build

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Core para el modo de juego de HungerGames con distintas funcionalidades

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