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Configuration
The config file is located at plugins/ChunkTicker/config.yml. It is created automatically on first startup with default values.
To apply changes without restarting the server, use /ct reload.
# ============================================================
# ChunkTicker – Konfiguration
# ============================================================
# Whether ChunkTicker is globally active.
# false = no tickets are set, but the chunk list is preserved.
global-enabled: true
# Ticket mode: plugin | forced | both (recommended)
# plugin → addPluginChunkTicket() (TicketType.PLUGIN, Level 31)
# forced → setChunkForceLoaded() (TicketType.FORCED, Level 31)
# both → both tickets applied - most reliable for mob farms
ticket-mode: both
# Managed automatically - only edit while the server is stopped
chunks: []| Type | boolean |
| Default | true |
| Command |
/ct on / /ct off
|
Controls whether ChunkTicker is active at all. When false, no chunk tickets are applied and existing tickets are removed. The chunks list is not affected - switching back to true (or running /ct on) restores all tickets.
This value is automatically updated when you run /ct on or /ct off.
| Type | string |
| Default | both |
| Options |
plugin, forced, both
|
Determines which type of chunk ticket is applied. See the Ticket Modes page for a full explanation. The recommended value is both.
| Type | list |
| Default |
[] (empty) |
The list of registered chunks. Each entry contains the world name and chunk coordinates (X, Z in chunk space, not block space).
Example:
chunks:
- world: world
x: 0
z: 0
- world: world
x: 1
z: 0
- world: world_nether
x: -5
z: 12
⚠️ Only edit this list while the server is stopped. If you edit it while the server is running, use/ct reloadafterwards to apply the changes. Invalid entries (missing world, missing coordinates) are silently skipped on load.
If you know the chunk coordinates you want to add, you can add them directly to config.yml while the server is stopped:
- Stop the server
- Open
plugins/ChunkTicker/config.yml - Add entries under
chunks: - Start the server
To find chunk coordinates from block coordinates: chunk X = floor(block X / 16), chunk Z = floor(block Z / 16).