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Map Properties

Entoarox edited this page Dec 4, 2017 · 3 revisions

Map Properties

All known properties that are applied directly to the Map itself


Light

  • Type: Repeating sequence
  • Sequence: <x> <y> <type>
  • Where: Anywhere

Arguments

x: The X tile
y: The Y tile
type: The shape this light source takes

Notes

Valid values for type:

1 - Lantern
2 - Window
3 - Half-tile Offset Scone
4 - Scone
5 - Cauldron
6 - Indoor Window
7 - <Unused>
8 - <Unused>
9 - Large scone

BrookSounds

  • Type: Repeating sequence
  • Sequence: <x> <y> <id>
  • Where: Outdoors only

Arguments

x: The X tile
y: The Y tile
id: A number defining the sound that plays

Notes

Valid values for id:

0 - babblingBrook
1 - cracklingFire
2 - engine
3 - cricket

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