Skip to content

chore: prepare Unity and Godot store packages - #44

Merged
EricSun0218 merged 2 commits into
mainfrom
store-listings
Aug 21, 2026
Merged

chore: prepare Unity and Godot store packages#44
EricSun0218 merged 2 commits into
mainfrom
store-listings

Conversation

@EricSun0218

Copy link
Copy Markdown
Owner

Summary

  • prepare Unity UPM and Godot 4.7 .NET packages for store review
  • add deterministic no-key samples, complete license/privacy/dependency disclosures, and valid Godot plugin metadata
  • add canonical listing copy, three 16:9 marketing assets, reproducible rendering, and CI validation

Verification

  • dotnet restore OpenGameAgent.sln --locked-mode
  • dotnet build OpenGameAgent.sln -c Release --no-restore (0 warnings, 0 errors)
  • dotnet test OpenGameAgent.sln -c Release --no-build --no-restore (994 passed)
  • dotnet format OpenGameAgent.sln --verify-no-changes --no-restore
  • Unity 6000.5.6f1 real-editor smoke
  • Godot 4.7.1 .NET real-editor/runtime smoke
  • release scripts, public-tree, package, and store-listing gates

@EricSun0218
EricSun0218 merged commit 98e6b5e into main Aug 21, 2026
6 checks passed
@EricSun0218
EricSun0218 deleted the store-listings branch August 21, 2026 06:35
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant