-
Notifications
You must be signed in to change notification settings - Fork 0
All issues
Issue creation is restricted in this repository
Issues
is:issue state:open
is:issue state:open
Search results
- Status: Open.#13 In FErfvv/Tank-Game;
Once Sprite class has been split up, create a Weapon class
enhancementNew feature or requestNew feature or requestStatus: Open.#12 In FErfvv/Tank-Game;add logic to only call the createHitbox() method when necessary
enhancementNew feature or requestNew feature or requestStatus: Open.#11 In FErfvv/Tank-Game;change code to only update the hitboxes of the sprites in the list of sprites within a certain range of the main character.
enhancementNew feature or requestNew feature or requestStatus: Open.#10 In FErfvv/Tank-Game;limit collision detection to look at only the list of game elements around the main character
enhancementNew feature or requestNew feature or requestStatus: Open.#9 In FErfvv/Tank-Game;add dynamic list of game elements that are within a certain radius of the main character
enhancementNew feature or requestNew feature or requestStatus: Open.#8 In FErfvv/Tank-Game;split Prop up into two classes, one generic one and another for movable game elements
enhancementNew feature or requestNew feature or requestStatus: Open.#7 In FErfvv/Tank-Game;create subclass of prop for enemies
enhancementNew feature or requestNew feature or requestStatus: Open.#6 In FErfvv/Tank-Game;explore biome generation
enhancementNew feature or requestNew feature or requestStatus: Open.#5 In FErfvv/Tank-Game;Create hexagonal chunks
enhancementNew feature or requestNew feature or requestStatus: Open.#4 In FErfvv/Tank-Game;Create subclasses of Hitbox for different shapes
enhancementNew feature or requestNew feature or requestStatus: Open.#3 In FErfvv/Tank-Game;