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Add scene serializer components#19

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altxxr0 wants to merge 31 commits into
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add-scene-serializer-components
Closed

Add scene serializer components#19
altxxr0 wants to merge 31 commits into
mainfrom
add-scene-serializer-components

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@altxxr0

@altxxr0 altxxr0 commented Feb 21, 2026

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…ce depth reading method

- Removed the DrawLines method and associated debug shader resources from OpenGLRenderer.h and OpenGLRenderer.cpp.
- Introduced SampleSceneDepth method to sample depth from the G-Buffer using normalized viewport coordinates.
- Updated the Init method to resolve glReadPixels for depth sampling.
- Cleaned up the EndFrame method by removing debug draw pass logic.
- Deleted obsolete scripts for brace checking.
- Added new PPM icons for camera, directional light, and point light in the Assets/icons directory.
Copilot AI review requested due to automatic review settings February 21, 2026 12:35

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Pull request overview

This pull request adds extensive scene serialization components and infrastructure to support deterministic scene save/load workflows, expanded UI capabilities, and improved asset management. The changes focus on building production-ready editor and runtime tooling for the Genesis Game Engine.

Changes:

  • Removed obsolete log files, build scripts, and test outputs to clean repository state
  • Added comprehensive scene serialization test suite with smoke, roundtrip, and UI component coverage
  • Implemented asset database with dependency tracking, import settings, and reimport ordering
  • Expanded scene components (navigation, prefabs, stable IDs, audio/particle state tracking)
  • Enhanced UI system with anchors, alignment, text wrapping, borders, and improved rendering
  • Added profiling, job system, frame allocator, render graph, and pathfinding infrastructure
  • Extended texture and material systems with import settings, normal map support, and filtering options
  • Improved renderer management with unified shutdown and expanded Vulkan scene API ingestion

Reviewed changes

Copilot reviewed 113 out of 132 changed files in this pull request and generated no comments.

Show a summary per file
File Description
test_output_editor_fix.txt Removed obsolete build error log
run_log_*.txt, game_log.txt, game_err.txt Removed stale runtime log files
Scripts/check_braces*.py Removed temporary debugging scripts
build.ps1 Added install/package workflow with configurable output directory
Tests/test_vulkan_stub_clearcolor.cpp Added deterministic Vulkan clear color validation tests
Tests/test_vulkan_scene_api_smoke.cpp Added Vulkan scene API smoke test
Tests/test_scene_smoke.cpp Added scene roundtrip, serialization, and UI tests
Tests/test_scene_save_load.cpp Removed (replaced by test_scene_smoke.cpp)
Tests/test_renderer_switch.cpp Updated to use unified renderer shutdown
Tests/test_render_postprocess_shadow_compile.cpp Added shader compilation tests
Tests/test_render_graph.cpp Added render graph dependency validation
Tests/test_render_benchmark.cpp Added optional renderer performance benchmark
Tests/test_profiler.cpp Added profiler feature tests
Tests/test_pathfinding.cpp Added A* pathfinding tests
Tests/test_navigation_*.cpp Added navigation grid and agent tests
Tests/test_material_graph.cpp Added material graph serialization test
Tests/test_job_system.cpp Added job system execution tests
Tests/test_frame_allocator.cpp Added frame allocator tests
Tests/test_audio*.cpp Enhanced audio tests with extended parameters and cleanup
Tests/test_asset_database_*.cpp Added comprehensive asset database test suite
Tests/test_animation.cpp Updated to use AnimationSystem API
Tests/test_2d_sprite_gl_readback.cpp Updated to use unified renderer shutdown
Tests/CMakeLists.txt Added new test files and WasmE2ESmoke dependency
GameProjects/SampleGame/main.cpp Updated to use unified renderer shutdown
Engine/Core/src/WasmRuntime.cpp Added active call wait before shutdown
Engine/Core/src/UISystem.cpp Expanded with anchors, alignment, wrapping, borders, and improved rendering
Engine/Core/src/TextureRegistry.cpp Added GetAllTextures method
Engine/Core/src/Texture.cpp Added import settings, normal map support, and texture reloading
Engine/Core/src/SoftwareRenderer.cpp Updated CreateTexture signature
Engine/Core/src/Shader.cpp Added dependency tracking for hot reload
Engine/Core/src/ScriptRegistry.cpp New script registration system
Engine/Core/src/RendererManager.cpp Added unified ShutdownRenderer method
Engine/Core/src/RenderGraph.cpp New render graph dependency resolver
Engine/Core/src/Profiler.cpp Enhanced with scopes, job stats, and frame history
Engine/Core/src/Pathfinding.cpp New A* pathfinding implementation
Engine/Core/src/NullAudio.cpp Added extended PlayOneShot signature
Engine/Core/src/NavigationSystem.cpp New navigation grid and agent system
Engine/Core/src/Model.cpp Added import settings support
Engine/Core/src/MiniaudioAudio.cpp Added spatial audio and master volume
Engine/Core/src/MaterialGraph.cpp New material graph serialization
Engine/Core/src/JobSystem.cpp New multi-threaded job system
Engine/Core/src/GraphicsFactory.cpp Enhanced Vulkan present-capability checks
Engine/Core/src/FrameAllocator.cpp New linear frame allocator
Engine/Core/src/Engine.cpp Added engine reinitialization and cleanup logic
Engine/Core/src/DebugRenderer.cpp Added navigation grid debug visualization
Engine/Core/src/AnimationSystem.cpp Refactored with editor preview support
Engine/Core/include/Engine/*.h Added/updated headers for all new systems
Assets/shaders/*.frag Enhanced post-process with vignette, LUT, and improved shadow PCF
Assets/models/triangle.obj.meta Added asset metadata example
Assets/icons/*.ppm Added editor icons for lights and camera
Docs/*.md Added vertical slice definition and updated status reports

Copilot AI and others added 3 commits February 21, 2026 12:37
…renderer.py, and imgui.ini; add imgui.ini to .gitignore

Co-authored-by: altxxr0 <153700938+altxxr0@users.noreply.github.com>
…umps

Remove dumps folder, identifiable migration scripts, and uncommitted editor artifacts
@altxxr0 altxxr0 closed this Feb 21, 2026
@altxxr0 altxxr0 reopened this Feb 21, 2026
@altxxr0 altxxr0 closed this Feb 21, 2026
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3 participants