Cloud play fixes for HU region (and possibly other non-US regions)#43
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nyakaspeter wants to merge 6 commits into
Open
Cloud play fixes for HU region (and possibly other non-US regions)#43nyakaspeter wants to merge 6 commits into
nyakaspeter wants to merge 6 commits into
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Five workflow_dispatch workflows, one per platform, each building that platform (build-only — no store deploy, no Dropbox, no signing/deploy secrets) and uploading the result as a workflow artifact. Versions come from CMakeLists.txt via the extract-version action. - build-artifact-linux.yml Pylux-Linux-<ver>.AppImage + Pylux-Linux-<ver>.zip - build-artifact-android.yml Pylux-Android-<ver>.apk (debug-signed) - build-artifact-macos.yml Pylux-macOS-<ver>.zip (ad-hoc .app, arm64) - build-artifact-ios.yml Pylux-iOS-<ver>.ipa (UNSIGNED, sideload only) - build-artifact-windows.yml Pylux-Windows-<ver>.exe + Pylux-Windows-<ver>.zip Reuses the deploy/build workflows' build + toolchain steps; drops the signing/deploy tails. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Awesome thanks! I will test this out this weekend, appreciate the help! :) |
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Hi I reapplied some of my earlier fixes, now in the shared C library. Other regions should still be tested to make sure they are not regressed. These are the games I confirmed working: