Shadow Meshes Export#2
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yyhrs wants to merge 108 commits intoGaukler:masterfrom
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Contains diffuse, normal and specular colour textures
Better materials first pass
Better materials
Create welding faces only on normal difference.
Limit duplicated vertex amount.
…MO-Plugin into andrewfullard-master # Conflicts: # io_alamo_tools/import_alo.py
Add my custom shaders to be used in by the tool
Custom Shader Support
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This pull request is more a draft of an idea.
This could be written in better Python than mine :)
Comes in 2 parts.
First that limit the number of duplicated vertex index (surely can be better written than what I did).
Second is to prevent faces creation where the adjacent faces share the same normal.