Add unit tests for N-entity and player-agnostic capabilities#21
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Added tests to verify the game engine correctly handles an arbitrary number of entities (e.g. 1, 100) and player counts in the rollback controller (e.g. 1, 4). Also tests GameState.CopyFrom handles mismatching entity counts gracefully. Co-authored-by: Ghostmonday <207882092+Ghostmonday@users.noreply.github.com>
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Added tests to
tests/unit/core/EntityAgnosticTests.csto ensure our core system works correctly with various configuration sizes. Tests cover initialization behavior and CopyFrom mismatches. This satisfies testing requirements for recent N-entity features.PR created automatically by Jules for task 17023579803703606199 started by @Ghostmonday