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rl-karting

Karting game with RL agents based on the Unity karting microgame.

Setup

The setup which we've been working on and recommend to ensure that everything is compatible is:

  • Unity 2020.3.29f1 with MLAgent v1.0.8 and ProGrids packages.
  • Python 3.7 with
    • mlagent==0.20.0
    • tensorflow==2.7.0
    • numpy==1.18.5 For ease of package version control, we recommend using either Anaconda or virtualenv for Python and Unity Hub for Unity.

Guide

  • Assets/Karting/Scenes/GameplayGyms/MainGame/ contains the gameplay scenes with our sample setup, with IntroMenu.unity being the starting scene
  • Assets/Karting/Scenes/MLTraining/ contains the scenes used in training. Alongside the default ones, TrainingScene.unity is one of the variations of scenes we used to train our bots.
  • Assets/Karting/Prefabs/AI/OurBots/ has sample neural network models trained by us in this environment.
  • Assets/Karting/Prefabs/AI/new_kart_mg_trainer_config.yaml is a sample training config.

To train new bots, all you have to do is launch the following command within your python environment:

mlagents-learn <agent_config_path> --run-id=<run_id>

This will launch MLAgents, which after initialization will tell you to click ▶ in Unity on the training scene. After this, MLAgents will handle everything! It will also automatically create results directory for tensorboard, which you can check out with:

tensorboard --logdir results

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Karting game with RL agents

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