feat(gltf-loader): import cameras and lights from GLTF for Blender level editing#38
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GuilhermeGSousa wants to merge 2 commits into
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feat(gltf-loader): import cameras and lights from GLTF for Blender level editing#38GuilhermeGSousa wants to merge 2 commits into
GuilhermeGSousa wants to merge 2 commits into
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…vel editing Extends GLTFScene/GLTFNode to carry camera and light data extracted from GLTF files, and updates the spawner to create Camera and Light ECS components on the corresponding entities. Enables Blender-authored cameras and punctual lights (point, spot, directional) to be used directly in the game engine via KHR_lights_punctual. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Hnshyp4BqPQDeCj3Z1PmRd
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Hnshyp4BqPQDeCj3Z1PmRd
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Extends GLTFScene/GLTFNode to carry camera and light data extracted from
GLTF files, and updates the spawner to create Camera and Light ECS
components on the corresponding entities. Enables Blender-authored
cameras and punctual lights (point, spot, directional) to be used
directly in the game engine via KHR_lights_punctual.
Co-Authored-By: Claude Sonnet 4.6 noreply@anthropic.com
Claude-Session: https://claude.ai/code/session_01Hnshyp4BqPQDeCj3Z1PmRd