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feat(gltf-loader): import cameras and lights from GLTF for Blender level editing#38

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feat(gltf-loader): import cameras and lights from GLTF for Blender level editing#38
GuilhermeGSousa wants to merge 2 commits into
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claude/blender-gltf-cameras-lights-gtc43r

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Extends GLTFScene/GLTFNode to carry camera and light data extracted from
GLTF files, and updates the spawner to create Camera and Light ECS
components on the corresponding entities. Enables Blender-authored
cameras and punctual lights (point, spot, directional) to be used
directly in the game engine via KHR_lights_punctual.

Co-Authored-By: Claude Sonnet 4.6 noreply@anthropic.com
Claude-Session: https://claude.ai/code/session_01Hnshyp4BqPQDeCj3Z1PmRd

claude added 2 commits June 19, 2026 17:13
…vel editing

Extends GLTFScene/GLTFNode to carry camera and light data extracted from
GLTF files, and updates the spawner to create Camera and Light ECS
components on the corresponding entities. Enables Blender-authored
cameras and punctual lights (point, spot, directional) to be used
directly in the game engine via KHR_lights_punctual.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Hnshyp4BqPQDeCj3Z1PmRd
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Hnshyp4BqPQDeCj3Z1PmRd
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2 participants