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Raylib Starter Kit

This repository is to raylib starter kit to help get up and running quickly after installing MSVC, clang or gcc, and emcc.

Development Setup

Brief summary of the list of dependencies and steps needed in order to build the project.

Project uses following libraries:

General setup

  • Windows CMD

    • Several CMD shortcut icons that execute different .bat script can be saved to your desktop with the following added to the target field in the cmd properties (i.e., right-click properties on CMD shortcut) -> %windir%\system32\cmd.exe /k "C:\Users{username}\shell-win32.bat".
    • A copy of that shell-*.bat file will need to exist in the location specificed.
  • Game Source Code / Libraries

    • Source code is stored in game folder under the src folder.
    • Libaries are contained in the game folder, src, and the libs folder - please do not move these around.
    • Game assets should be stored in the assets folder, and the build scripts should copy them over to the build location.

Win32

  • Compiler: MSVC (visual studio / c and c++ installation only)
  • Env Script: Shell-win32.bat
    • environment is contained with cmd instance running another compiler could mess with set envs.
  • Build Script: build-win32.bat

Linux/Mac

  • TODO

Web

emcc - emscripten setup
  • Install SDK and run the shell-emcc.bat file provided by this repo in a cmd instance (NOTE: c:\emsdk install location is assumed, if not installed there change in script")

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