A basic implementation of 2d raycasting. It uses pygame and has raycasting which can detect walls and will therefore create shadows. It was a project which I did in a weekend because I was interested in how rendering of shadows work in games and saw that this was one of the more complex yet simple to demonstrate implementations
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HudsonFinn/2d-Raycasting
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A basic 2d raycasting implementation in python. Just a quick experiment.
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