Releases: Kade-github/EncounterMaster
1.0.3
Breaking change on this one, basically fixes a bug with how encounters store creatures (sometimes it would break once u remove a creature, and then re-save then load it again)
All encounters made b4 this version will not work with it, but it should be pretty simple to get back to it.
Full Changelog: 1.0.2...1.0.3
Quick note, Windows and Linux are confirmed to be working (by me).
I do not have a mac, so I cannot test if it does work. It is ad-hoc signed, so you might have to do some settings to get it working properly (I wouldn't know them sorry).
1.0.2
Additions:
- The encounter edit screen now shows the number of each creature at the top
- The creature list can also sort by creature type now.
Changes: - Changed the creatures in encounter edit to be a collapsable header now.
Full Changelog: 1.0.1...1.0.2
Quick note, Windows and Linux are confirmed to be working (by me).
I do not have a mac, so I cannot test if it does work. It is ad-hoc signed, so you might have to do some settings to get it working properly (I wouldn't know them sorry).
1.0.1
General Changes:
- Changed GH Runner Actions to run release (and removed console window from release on windows)
- Fixed a bug where you could dock file dialog windows.
- Removed a debug file generating when loading a json.
- Added traits and skills into encounters.
- Increased legendary/reaction/action's max character length.
- Added the ability to remove creatures from lists.
- Added AC/Max HP into encounters.
- Fix a bug where downloading a list multiple times might cause a multi_handle error.
- Fixed some tiny bugs.
Full Changelog: 1.0...1.0.1
Quick note, Windows and Linux are confirmed to be working (by me).
I do not have a mac, so I cannot test if it does work. It is ad-hoc signed, so you might have to do some settings to get it working properly (I wouldn't know them sorry).
1.0
Initial Release
Quick note, Windows and Linux are confirmed to be working (by me).
I do not have a mac, so I cannot test if it does work. It is ad-hoc signed, so you might have to do some settings to get it working properly (I wouldn't know them sorry).