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Krish2882005/README.md

Hi there, I'm Krish ๐Ÿ‘‹

ย  Computer Engineering Student โ€ข Real-Time Graphics โ€ข Indie Game Dev Enthusiast


๐Ÿง  About Me

  • ๐ŸŽ“ Currently pursuing B.Tech. in Computer Engineering at Shah & Anchor Kutchhi Engineering College.
  • ๐Ÿ’ป Specialized in C++ and C#, focusing on high-performance graphics applications and real-time rendering systems. ย 
  • ๐ŸŒ Contributed to ScummVM, extending the Director engine with enhancements and bug fixes while collaborating with core developers on a large open-source C++ codebase used by a global community. ย 
  • ๐ŸŒŒ Created FractaVista, a real-time fractal renderer built using C++, OpenGL, and SDL with a custom compute-shader pipeline.
  • ๐ŸŽฎ Experienced in rapid prototyping and game development with C# and Unity, having built multiple projects during game jams.

๐Ÿ”ง Tech Stack & Tools

๐Ÿ’ป Languages

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๐ŸŽฎ Libraries & Engines

ย  ย  ย  ย  ย 

๐Ÿ› ๏ธ Developer Tools

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โญ Thanks for stopping by! Feel free to explore my repos, star what you like, or reach out to collaborate.

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  1. Acoustic-Fluids Acoustic-Fluids Public

    A real-time Navier-Stokes fluid simulation driven by audio frequency analysis.

    C++

  2. FractaVista FractaVista Public

    High-Performance, GPU-Accelerated Fractal Explorer

    C++ 9 1

  3. scummvm scummvm Public

    Forked from scummvm/scummvm

    ScummVM main repository

    C++