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Shader graph update#37

Merged
Kyonru merged 39 commits into
mainfrom
shader-graph-update
May 23, 2026
Merged

Shader graph update#37
Kyonru merged 39 commits into
mainfrom
shader-graph-update

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@Kyonru

@Kyonru Kyonru commented May 22, 2026

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  • Standalone Showcase build for trying Shader Graph and Particle System Playground in the browser without connecting a game.
  • Static love.js preview bridge for standalone shader and particle previews, including showcase build/preview scripts and a publishing workflow.
  • Shader Graph custom function, texture input, texture uniform color, texture upload, and preview texture support.
  • Expanded Shader Graph node library with complex math, quaternion operations, symmetry, random, pixel-perfect primitives, patterns, halftone, Lab color helpers, composite, Truchet tiles, improved SDF nodes, and broader vertex shader authoring.
  • Shader Graph preset and UI improvements for graph authoring, node inspection, code preview, and standalone preview controls.
  • Session Replay checkpoints, seeking, baseline restore, sparse state deltas, and Lua E2E coverage for replay flows.
  • Add sub graph
  • Add option to copy and paste nodes
  • Add external params
  • Pre-push hook that runs CLI E2E, Lua E2E, app Playwright E2E, and showcase Playwright E2E before pushing.

@railway-app railway-app Bot temporarily deployed to vivacious-tenderness / production May 22, 2026 19:03 Inactive
@railway-app railway-app Bot temporarily deployed to vivacious-tenderness / production May 22, 2026 19:04 Inactive
@railway-app railway-app Bot temporarily deployed to vivacious-tenderness / production May 22, 2026 19:19 Inactive
@railway-app railway-app Bot temporarily deployed to vivacious-tenderness / production May 23, 2026 01:11 Inactive
@Kyonru Kyonru marked this pull request as ready for review May 23, 2026 01:19
@Kyonru Kyonru merged commit 151f7cc into main May 23, 2026
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