The Subnautica Data Framework (SDF) provides tooling to add content to Subnautica 2 in a data driven way with minimal usage of complex modding tools. It provides a simple TOML based file format for mod creators to use and will, in the future, also support a Lua and potentially a C++ API. Through these files custom content can be added as far as it is possible at runtime. Only some certain features might require the use of Unreal Engine in the future.
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see https://www.gnu.org/licenses/.
Place SDK generated using Dumper-7 into libs/CppSDK and init submodules of libs/RE-UE4SS
Because of the alpha state the project is in, contributions are currently discouraged, tho they might be accepted if the changes properly align with the current codebase.