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Support for .mvgl and .mbe #1

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@Digote

Congratulations on the tool! I did a test here, and it seems to extract the .mvgl files perfectly.
It's always good to have a tool available close to a game's release so we can work on its localization—this game seems very promising.

There’s another tool that works with Media Vision files, specifically .mvgl and .mbe files. It was originally made for Digimon Story Cyber Sleuth, and it didn’t seem to work because The Hundred Line - Last Defense Academy uses LZ4 compression.
The tool’s creator made a branch with initial support, which can now extract and compile .mvgl files and only extract .mbe files.
I also ran a test, and the LZ4 compression level used seems to be 12.

If you're interested in checking it out:

Branch link:
https://github.com/SydMontague/DSCSTools/tree/hundred-line

.mvgl:
https://github.com/SydMontague/DSCSTools/blob/hundred-line/DSCSTools/MDB1.cpp

.mbe:
https://github.com/SydMontague/DSCSTools/blob/hundred-line/DSCSTools/EXPA.cpp

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