LumioGames
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LumioClient
LumioClient PublicEngine-agnostic C# client runtime, replication, prediction, and native engine adapters for LumioGameEngine.
C# 2
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LumioGameRuntime
LumioGameRuntime PublicShared C# ECS, stable managed runtime, and Gameplay hot-reload host for LumioGameEngine.
C# 1
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LumioGameEngineArchitecture
LumioGameEngineArchitecture PublicLumioGameEngine V3 architecture source and executable contract baseline
Rust 1
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LumioNativeCore
LumioNativeCore PublicRust-native high-performance foundation and versioned native contracts for LumioGameEngine.
Rust
Repositories
- LumioGame Public
Top-level Lumio game product: client, server Gameplay, UI, content, packaging, and release composition.
- LumioClient Public
Engine-agnostic C# client runtime, replication, prediction, and native engine adapters for LumioGameEngine.
- LumioServer Public
Rust dedicated server host, networking, resource governance, and CoreCLR hosting for LumioGameEngine.
- LumioGameRuntime Public
Shared C# ECS, stable managed runtime, and Gameplay hot-reload host for LumioGameEngine.
- LumioGameEngineArchitecture Public
LumioGameEngine V3 architecture source and executable contract baseline
- LumioCoreEngine Public
- LumioVoxelEngine Public
Authoritative Rust voxel engine shared by Lumio clients and dedicated servers.
- LumioNativeCore Public
Rust-native high-performance foundation and versioned native contracts for LumioGameEngine.
- LumioConfig Public
Schema-first configuration table source, compiler, and export tooling for LumioGameEngine
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