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Semyon Gritsenko edited this page Apr 16, 2022
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Welcome to the PatchNotesPluginPublic wiki!
First of all you need to create [PluginPath]/Settings/generate_patch_notes_settings.json
generate_patch_notes_settings.json must be generated if you enable plugin and restart Unreal Engine editor
- Open Patch Notes by clicking on button in your editor toolbar
- Create configuration and type version
- Create category and type name of category
- You can switch between different versions here
- In each category you can create element with some notes about it
- When you end with your notes click
Addbutton to modify .json file
- You can generate preview page with all your notes by clicking
Preview
- After you finish creating categories, elements, notes you can click
Generate notes

Folder with generated files would look likes

Index.html would look likes
generate_patch_notes_settings.json by default contains this settings:
{
"generatedFilesPath": "../../../../../../dev/PatchNotesProject/Plugins/PatchNotes/GeneratedFiles",
"openAfterUpdate": true,
"projectName": "PatchNotesProject",
"pathToBackgroundImage": null,
"pathToProjectLogo": null,
"pathToTemplate": null,
"patchNotesBackgroundColor": [ 0, 0, 0, 0.17000000178813934 ],
"generationProgressBarColor": [ 0, 1, 0, 1 ]
}-
generatedFilesPathinsert path relative to your project location -
projectNametakes your project name as default -
pathToBackgroundImagemust be link to image -
pathToProjectLogomust be link to image -
pathToTemplateyou can set path to your .json file with default settings to all new created configurations