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Releases: MertenNor/GameTextReader

GameTextReader 0.9.4.5

26 Apr 20:16
8d246a0

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Changelog:
Bug Fix:

  • Fixed where the program would read i / I as a | instead of I. this should now be fixed.

Developer Note:
Mentioned some time ago that I was working on a new version from scratch. But the sheer size of the program, combined with maintaining this version, has led to some burnout on my end. So the new version will come at some point, probably, but not anytime soon.

I’ll still fix critical bugs on this current version whenever I have the time.

Thanks for all the feedback and support!

GameTextReader 0.9.4.4

01 Apr 22:41

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Changelog:
Bug Fixes:

  • Fixed the automation detection area not activating.
  • Fixed "Tessdata error" where, on a fresh install, it could not detect text.

Developer Note:
Mentioned some time ago that I was working on a new version from scratch. But the sheer size of the program, combined with maintaining this version, has led to some burnout on my end. So the new version will come at some point, probably, but not anytime soon.

I’ll still fix critical bugs on this current version whenever I have the time.

Thanks for all the feedback and support!

GameTextReader 0.9.4.3

07 Mar 16:05

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Changelog:
Bug Fixes:
Problems with Text Replacement using hard-coded phrases, even though they were deleted. (now fixed)
Offset Scanning. If Windows is set to anything other than 100% scaling it would offset the scan. This is now fixed.

Thanks for all the feedback and support!
GameTextReader will no longer receive regular feature updates, except for critical bug fixes.

GameTextReader 0.9.4.2

23 Feb 22:26

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Changelog:
-Renamed "Read Gamer Units" to Text Replacement. This makes more sense, as this feature has changed over time.

Bug Fixes:
-Text should now be detected again and work properly. (on me for not testing thoroughly in the previous version)
-Translation settings were not saved between launching the program. This is now fixed

Note:
GameTextReader.exe -> No translator feature. (smaller file size)
GameTextReader-Translator.exe -> Includes the new translator feature.

Thanks for all the feedback and support!
GameTextReader will no longer receive regular updates, except for critical bug fixes.

GameTextReader 0.9.4.1

16 Feb 21:13

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Changelog:

  • Made it clearer to see if hotkeys are disabled or not.
  • You can now remove a hotkey bind by right-clicking on the hotkey button.

Bug Fixes:

  • Fixed a problem with Tesseract OCR Settings, where it didn't detect text with different packages. This should now be fixed.
  • Setting Multi-Key Hotkeys wasnt working that well. This should be more reliable now.

Note:
GameTextReader.exe -> No translator feature. (smaller file size)
GameTextReader-Translator.exe -> Includes the new translator feature.

GameTextReader 0.9.4

07 Feb 15:51

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Changelog:

  • Added Tesseract OCR settings in Additional Options.
    setting the language intended to be scanned here, will make it have better text detection.

  • Added an offline translator (https://github.com/argosopentech/argos-translate)
    here you can set your input / output language. for instance you scan English text it will be read as German. or any other variation.

  • Added a Master Hotkey in the main window.
    using this will toggle enable/disable all hotkeys.

  • Other minor UI changes, resized windows, and other small stuff...

Developer Note:
GameTextReader will no longer receive regular updates, except for critical bug fixes.

I’m starting a full rebuild from scratch with the goal of making the program easier to install, easier to use, and better for adding accessibility features. The current codebase has become hard to maintain, so this rewrite will make future development much more streamlined.

It’s always motivating to hear from people who find the program useful!
Thanks for all the support and feedback!

Note:
GameTextReader.exe -> No translator feature. (smaller file size)
GameTextReader-Translator.exe -> Includes the new translator feature.

GameTextReader 0.9.3.1

25 Jan 14:11

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Changelog:

  • Fixed the read gamer unit option in additional settings. not correctly applying user changes.
  • added case-sensitive option to read gamer units.
  • Overhaul of the image processing.
  • added color mask to image processing
  • added an option to have the delay timer before the step in area combo instead of after (default)
  • fixed hotkey triggering, if a hotkey was set as 1, ! would still activate it. This is now fixed.

Thanks for the feedback!

GameTextReader 0.9.3

18 Jan 14:11

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Changelog:

  • Hotkeys are now disabled when windows are open to not trigger when typing in fields.
  • Links are now clickable in the news feed.
  • added more additional options to help with better character detection.
  • fixed gamer units where deleting the defaults would still trigger them.

-Thanks for using GameTextReader!

GameTextReader 0.9.2

04 Jan 13:09

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Changelog

  • Added Automations. this is a new window where you can set up automations for areas. make 1 hotkey read multiple areas or have the program monitor a screen reaction for a change/match then trigger an area on that change.
    the detection areas will be saved inside "Documents\GameTextReader\Layouts\detection images"
  • Hotkeys are now faster and more responsive.
  • Added the ability to check for updates when the program starts.

Developer Note:

  • I will make a video tutorial on how to use the program with all its different Features soon. will post a link to this tutorial here on readme on GitHub and in the update/new feed in the program.
  • Also.. I have started rewriting the whole program from scratch to make it more robust and responsive, switching from Tkinter to PySide. This will make the program faster and give it better native window support. In the end, it will be easier to add features, and it won't be as buggy or slow as it is now. when this new version of the program is done I will start working on accessibility features to make the program easier to use for people that use Windows Narrator and eye tracking.

Thanks for Using GameTextReader!