- Swindon
- https://moagilah.com/
- in/mo22agilah
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EngineInterface
EngineInterface PublicC++ game-engine interface abstraction for graphics API such as SFML, DirectX to build graphics rendering engine architecture modular design cross-platform.
C++ 1
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SFMLEngine
SFMLEngine PublicBackend-agnostic C++ game engine core featuring an SFML implementation, designed for modularity, reusability, and clean separation between engine logic and rendering backends.
C++ 1
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AI-Game-Controller
AI-Game-Controller Public archiveA refactored version of my master's dissertation, exploring how an AI controller learns to complete a 2D platformer level with human-like behavior, using modern C++ techniques and improved performa…
C++ 1
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SuperMarioWorldClone
SuperMarioWorldClone PublicA modern C++ reimagining of Super Mario World built on SFMLEngine, featuring manual and AI-controlled gameplay, state-driven design, and evolving NEAT-inspired AI systems.
C++ 1
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