Releases: NekoyaHouse/Epsilon
Releases · NekoyaHouse/Epsilon
2026.5.4
你猜
Full Changelog: 2026.5.3...2026.5.4
2026.5.3
What's Changed
- 将 ElytraFly 中的 MultiActionsC 相关绕过抽为单独的 Disabler 模块 by @L3MonKe178 in #176
- 优化 GUI Int/Double Setting 和 Enum Setting 的风格 by @L3MonKe178 in #177
- 优化 NotificationsHUD by @L3MonKe178 in #178
- 优化 BlurShader 和部分 HUD by @L3MonKe178 in #179
- 修复 Rotation Manager 的部分问题并添加修改准星的选项 by @slmpc in #180
- 添加围脚 by @slmpc in #181
- 修改使左键也可展开 EnumWidget by @slmpc in #182
- 分离 Render Scale by @slmpc in #184
- 补齐单窗口式 GUI 的平滑滚动效果 by @L3MonKe178 in #185
- 优化 UI 性能 by @slmpc in #186
- 重写 Scaffold by @L3MonKe178 in #187
Full Changelog: 2026.5.2...2026.5.3
Nightly Build (2026-05-31 05:10)
2026.5.2
2026.5.1
What's Changed
- 修改为 Client Only by @slmpc in #152
- 修复 MappableRingBuffer fence 等待导致的 Vulkan crash by @slmpc in #153
- 添加打开文件夹功能 by @slmpc in #154
- 重构 RotationManager by @L3MonKe178 in #155
- 重写 InvManager & Stealer by @L3MonKe178 in #156
- 优化 Dropdown GUI 的 BoolWidget 动画 by @L3MonKe178 in #157
- 修复 RotationManager 在首次调用时导致游戏崩溃的问题 by @L3MonKe178 in #158
- 修复 ZealotCrystal+ 会多次改变放置点的问题 by @slmpc in #159
- 优化 GUI by @L3MonKe178 in #160
- 添加 AimAssist by @L3MonKe178 in #161
- 添加新建默认 Config 的功能 by @slmpc in #163
- 改进 RotationManager 添加 Callback 函数支持 by @slmpc in #164
- 将项目有关 Rotation 的 org.joml.Vector2f 调用更换为独立的 Rot2f by @L3MonKe178 in #165
- 超级无敌牛逼屌炸天甲飞 by @L3MonKe178 in #166
- 添加 BPS HUD by @L3MonKe178 in #167
- 补全 i18n by @L3MonKe178 in #168
- 添加 Hud Info 支持 by @slmpc in #169
- 为 Dropdown GUI 添加点击排序功能 by @slmpc in #170
- 修复转头预瞄工作不正常的问题 by @slmpc in #171
- 改进 ModuleListHUD 在各位置的显示 by @slmpc in #172
- 修复 UI 的部分问题并移动 Open HUD Editor by @slmpc in #173
Full Changelog: 2026.5.0...2026.5.1
2026.5.0
What's Changed
- 添加 Renderer Holder 用于销毁渲染器 by @slmpc in #151
- 添加了 Dropdown 风格的 ClickGUI by @L3MonKe178 in #149
Full Changelog: 2026.4.6...2026.5.0
2026.4.6
What's Changed
- 修复了一些bug by @xiaomao8090 in #140
- 优化 AddonManager by @ZhouyiStudio in #143
- 添加 Hotbar Manager by @slmpc in #144
- 哎我去别制裁我的小骚话啊 by @L3MonKe178 in #146
- 修复 MainMenu 在浅色模式下显示不正常的情况 by @slmpc in #148
- 为 LuminGraphic 添加 TriangleRenderer 并添加了 Setting Group 系统 by @slmpc in #147
New Contributors
- @xiaomao8090 made their first contribution in #140
- @ZhouyiStudio made their first contribution in #143
Full Changelog: 2026.4.5...2026.4.6
2026.4.5
What's Changed
- 添加滤镜 by @slmpc in #137
- 为 KillAura 添加 Sigma 的 CircleESP 效果 by @L3MonKe178 in #138
- 添加 OutlineRenderer 并修改开关滑块风格为标准的 Material Design 3 设计 by @L3MonKe178 in #139
Full Changelog: 2026.4.4...2026.4.5
2026.4.4
What's Changed
- 移除多余的水晶功能 by @slmpc in #127
- 更新 README by @L3MonKe178 in #128
- Remove ducksans by @L3MonKe178 in #129
- 删除 RotationManager 的 Jitter 并添加 DuplicateRotPlace 的 Disabler by @L3MonKe178 in #130
- 修复部分渲染问题与报错 by @slmpc in #131
- 重写 Packet Mine by @L3MonKe178 in #123
- slmpc:竖着的line更粗 横着的更细 帮我修复 by @L3MonKe178 in #132
- 添加 FXAA 抗锯齿 by @slmpc in #134
- Fix #133: 修复在 HUD 编辑器中 Popup 不显示的问题 by @slmpc in #135
- 重构 NameTags by @slmpc in #136
Full Changelog: 2026.4.3...2026.4.4