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Added A High Score Setup So The User Can Try To Beat Their High Score#7

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dylanguay29max wants to merge 3 commits into
NeverMendel:masterfrom
dylanguay29max:feature-highscore-setup
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Added A High Score Setup So The User Can Try To Beat Their High Score#7
dylanguay29max wants to merge 3 commits into
NeverMendel:masterfrom
dylanguay29max:feature-highscore-setup

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@dylanguay29max dylanguay29max commented Jan 15, 2026

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What: This PR changes the way users see their score by adding a high score system that keeps track of the user's high score and displays it. The current score is displayed in yellow to the top left, and the high score is displayed in red to the top right.

Why: This matters because the user can now keep track of their high score, instead of just memorizing it. Users can also compete with friends, adding a fun competition to the game.

Verified: I verified this by collecting one apple and then running into a wall with the snake. The next life, I then collected two apples and ran into a wall with the snake. I expected the current score to show up in yellow at the top left, and the high score to show up in red at the top right. I observed exactly what I was expecting.

Screenshot 2026-01-22 105824

Status: This PR is ready for review.

@dylanguay29max dylanguay29max changed the title Added a high score variable to eventually create a high score feature so the user can try to beat their highest score Added A High Score Setup So The User Can Try To Beat Their High Score Jan 22, 2026
@dylanguay29max dylanguay29max marked this pull request as ready for review January 22, 2026 19:41
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