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@NHogweed NHogweed commented Jan 2, 2026

ScreenshotvkQuake-Ancient_Realms-hip2m1-20260102-130852-00
Additional elements for `scr_viewsize` 100 and frag counter. Also there are fixes for DP_SV_DRAWONLYTOCLIENT and DP_SV_NODRAWTOCLIENT (can work without FTE protocol extensions, added to `pr_dumpplatform` output).

@vsonnier
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vsonnier commented Jan 5, 2026

Hi @NHogweed , two questions for now : do you consider your PR complete, and is this covers #698 ?

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NHogweed commented Jan 5, 2026

do you consider your PR complete

I have no plans to change anything.

and is this covers #698 ?

It contains literally what the topic starter asked for, even the code from Ironwail was my starting point. So why to think like it doesn't?

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vsonnier commented Jan 5, 2026

All is good then. I was asking because you appended your initial commits several times already, so I couldn't guess if it was the end of it. As for the second question, I don't have much time starting this year so it was faster to ask for confirmation. I will lookup for your changes, I just don't know exactly when.

@Novum
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Novum commented Jan 5, 2026

Are there menu options to enable/disable this? Does it just extend the old modern HUD?

@NHogweed
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NHogweed commented Jan 5, 2026

@Novum Options -> Game -> HUD Detail (Minimal/Full), just like for the classic one. The only additions that aren't toggled by it are runes and frag counter.

Minimal modern HUDvkQuake-Introduction-start-20260105-225117-00

@Novum Novum merged commit 1b59e46 into Novum:master Jan 6, 2026
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3 participants