Skip to content

A demonstration of using Minescript on public servers, with TPS-aware behavior and an easy-to-use framework for deployment.

License

Notifications You must be signed in to change notification settings

Nythar/minescript-client-workshop

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

minescript-client-workshop

A lightweight, beginner-friendly framework that demonstrates how to use MineScript smoothly and effectively on multiplayer servers. It also serves as a small workshop/memo for organizing and building MineScript-based automation.

MineScript is a client-side scripting interface that allows external programs to interact with Minecraft. For official documentation and details, visit the MineScript website: https://minescript.net/


Features

  • Keyboard input detection with pynput, allowing controls even when the game window is not focused.
  • A clean class designed for inheritance, making it easy to integrate your own MineScript macros.
  • Simple Play / Pause / Terminate flow control over tasks.

License

This project is licensed under the GNU General Public License v3.0 (GPL-3.0).

About

A demonstration of using Minescript on public servers, with TPS-aware behavior and an easy-to-use framework for deployment.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages