Add information management feature documentation#46
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功能概览新增一份中文文档,介绍一站式应用的信息管理功能,涵盖代理、驱动磁盘和引擎的优先级权重生成机制、YAML配置格式及编辑指南。 变更
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Actionable comments posted: 2
🧹 Nitpick comments (4)
src/zzz/zh/feat_information_management.md (4)
107-112: weapon_name 建议统一加引号以降低 YAML 解析歧义风险。
weapon_name: 「灰烬」-钴蓝(行 109)目前不包含:或#等常见破坏 YAML 解析的字符,但考虑到这份文档会被复制修改,建议示例也用引号包裹,避免用户将来把内容改成包含特殊字符时踩坑。建议修改(文档示例)
-weapon_name: 「灰烬」-钴蓝 `#音擎名称` +weapon_name: "「灰烬」-钴蓝" `#音擎名称`🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed. In `@src/zzz/zh/feat_information_management.md` around lines 107 - 112, The YAML example's weapon_name value should be wrapped in quotes to avoid future parsing issues—update the YAML block so the weapon_name field (weapon_name: 「灰烬」-钴蓝) becomes quoted (e.g., weapon_name: "「灰烬」-钴蓝"); leave other fields intact and ensure the surrounding triple-backtick yml block still denotes YAML.
1-13: 文案可读性小优化:建议将“开发进度/功能范围”表述更精确。“最优音擎管理:此功能目前还未得到开发”(行 9-11)这句话语义上没问题,但建议补充一下“未开发原因/预计基于什么触发实现/当前可用替代方案”(例如:目前是否只能通过手工编辑 YAML)。属于文档体验优化,非功能阻断。
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed. In `@src/zzz/zh/feat_information_management.md` around lines 1 - 13, Update the "最优音擎管理" section text to clarify why it's undeveloped and what will trigger implementation plus current workaround: replace the sentence "此功能目前还未得到开发" with a short elaboration naming the trigger/criteria for future work (e.g., "will be implemented when 仓库扫描模块 reaches X capability or after Y integration"), an expected timeline or dependency if known, and a current alternative (e.g., "目前可通过手工编辑 YAML/配置文件 或 使用 Z 工具 临时管理"). Edit the heading/paragraph under "最优音擎管理" in src/zzz/zh/feat_information_management.md accordingly.
48-74: 建议补充 weight 字段的约束:必须包含哪些 key、是否允许缺失,以及是否需要归一化。
agent的 YAML 示例里weight:包含大量字段(如 生命值/攻击力/...),并注释“范围为 0-1”(行 55)。但文档没有说明:
- 程序是否要求 weight 必须“包含全部字段”,缺失会不会报错/用默认值?
- 权重是“直接用于生成比例”,还是“需要总和=1”,或者系统会自动归一化?
这会影响用户手工编辑 YAML 时的正确性与可预期性。建议在文档中额外加一段“字段要求/校验规则”(哪怕写“以程序为准,缺失字段将使用默认值 X”也行)。
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed. In `@src/zzz/zh/feat_information_management.md` around lines 48 - 74, The documentation for the agent YAML lacks explicit validation rules for the weight field, so add a concise "weight 字段约束/校验规则" section explaining which keys are required (e.g., 生命值, 攻击力, 防御力, 穿透率, 冲击力, 暴击率, 暴击伤害, 物理伤害加成, 以太伤害加成, 异常掌控, 异常精通, 能量自动回复, 小攻击, 小生命, 小防御, 穿透值), whether missing keys are allowed and what default values are used, and whether weights must be normalized (sum-to-1) or will be auto-normalized by the system; reference the YAML example's weight block and state the exact validation behavior (error vs default vs auto-normalize) and any expected value range (0-1) so users know how to edit the YAML correctly.
117-119: 运维段落建议补齐“脚本位置/运行方式/输出与影响”,否则可操作性不足。“可通过python爬虫脚本来实现”(行 118)目前缺少:
- 脚本存放路径(或文件名)
- 运行命令/环境要求(Python 版本、依赖)
- 数据落地到哪里、是否会覆盖现有 YAML、是否需要清理/备份
建议补一个“从仓库根目录如何运行”的最简说明,至少给出脚本路径与输出目标文件路径。
🤖 Prompt for AI Agents
Verify each finding against the current code and only fix it if needed. In `@src/zzz/zh/feat_information_management.md` around lines 117 - 119, Update the "关于运维" paragraph that currently says "可通过python爬虫脚本来实现" to include the script location (relative repo path and filename), the exact command to run from the repo root plus required Python version and dependency installation step (e.g., pip install -r requirements.txt), the output target file path(s) where data/YAML are written, and the behavior on existing files (whether it overwrites, appends, or creates backups) plus any recommended pre-run cleanup or backup commands; reference the heading "关于运维" and the sentence "可通过python爬虫脚本来实现" when making these additions.
🤖 Prompt for all review comments with AI agents
Verify each finding against the current code and only fix it if needed.
Inline comments:
In `@src/zzz/zh/feat_information_management.md`:
- Around line 31-36: The blockquote containing the three path lines
("角色配置路径:assets\game_data\agent", "驱动盘配置路径:assets\game_data\drive_disk",
"音擎配置路径:assets\game_data\engine_weapon") has blank lines that trigger MD028 and
uses backslashes; remove the empty lines so the three lines are consecutive '>'
blockquote lines, replace backslashes "\" with forward slashes "/" in each path,
and wrap the paths in a fenced code block (or inline code) inside the blockquote
for clearer, cross-platform rendering.
- Line 114: Replace the vague phrase “可使用\"\"包裹” with an explicit instruction to
use English double-quote characters and add a minimal example; specifically edit
the sentence containing “可使用\"\"包裹” to read something like “请用英文双引号 `\"`
包裹字符串(例如当字符串包含冒号或井号时)”, and append a one-line example showing a YAML key/value
with quotes (e.g., a value containing ":" or "#") so readers see the exact
syntax.
---
Nitpick comments:
In `@src/zzz/zh/feat_information_management.md`:
- Around line 107-112: The YAML example's weapon_name value should be wrapped in
quotes to avoid future parsing issues—update the YAML block so the weapon_name
field (weapon_name: 「灰烬」-钴蓝) becomes quoted (e.g., weapon_name: "「灰烬」-钴蓝");
leave other fields intact and ensure the surrounding triple-backtick yml block
still denotes YAML.
- Around line 1-13: Update the "最优音擎管理" section text to clarify why it's
undeveloped and what will trigger implementation plus current workaround:
replace the sentence "此功能目前还未得到开发" with a short elaboration naming the
trigger/criteria for future work (e.g., "will be implemented when 仓库扫描模块 reaches
X capability or after Y integration"), an expected timeline or dependency if
known, and a current alternative (e.g., "目前可通过手工编辑 YAML/配置文件 或 使用 Z 工具 临时管理").
Edit the heading/paragraph under "最优音擎管理" in
src/zzz/zh/feat_information_management.md accordingly.
- Around line 48-74: The documentation for the agent YAML lacks explicit
validation rules for the weight field, so add a concise "weight 字段约束/校验规则"
section explaining which keys are required (e.g., 生命值, 攻击力, 防御力, 穿透率, 冲击力, 暴击率,
暴击伤害, 物理伤害加成, 以太伤害加成, 异常掌控, 异常精通, 能量自动回复, 小攻击, 小生命, 小防御, 穿透值), whether missing
keys are allowed and what default values are used, and whether weights must be
normalized (sum-to-1) or will be auto-normalized by the system; reference the
YAML example's weight block and state the exact validation behavior (error vs
default vs auto-normalize) and any expected value range (0-1) so users know how
to edit the YAML correctly.
- Around line 117-119: Update the "关于运维" paragraph that currently says
"可通过python爬虫脚本来实现" to include the script location (relative repo path and
filename), the exact command to run from the repo root plus required Python
version and dependency installation step (e.g., pip install -r
requirements.txt), the output target file path(s) where data/YAML are written,
and the behavior on existing files (whether it overwrites, appends, or creates
backups) plus any recommended pre-run cleanup or backup commands; reference the
heading "关于运维" and the sentence "可通过python爬虫脚本来实现" when making these additions.
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src/zzz/zh/feat_information_management.md
Updated file paths in feat_information_management.md to use forward slashes.
Updated YAML parsing note for clarity and examples.
添加信息管理功能的相关文档内容,包括代理人、驱动盘和音擎信息管理 更新导航栏和侧边栏配置以包含新功能入口 将图片资源从外部链接替换为本地存储
移除代理人信息管理部分的冗余空行并调整驱动盘信息管理格式
添加三个爬虫脚本分别用于获取绝区零游戏中的驱动盘、角色和音擎数据,并转换为YAML格式存储: 1. fetch_drive_disk.py - 从萌娘百科抓取驱动盘信息 2. fetch_agent.py - 异步爬取角色数据 3. fetch_engine.py - 使用Playwright获取音擎详情 所有脚本均包含错误处理和重试机制,支持数据格式转换和本地存储
1. fetch_drive_disk.py - 萌娘百科驱动盘数据抓取 2. fetch_agent.py - 角色数据抓取 3. fetch_engine.py - 音擎数据抓取
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