Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,6 @@
import net.theevilreaper.bounce.common.ListenerHandling;
import net.theevilreaper.bounce.common.bootstrap.ServiceBootstrap;
import net.theevilreaper.bounce.setup.command.GameModeCommand;
import net.theevilreaper.bounce.setup.command.SetupCommand;
import net.theevilreaper.bounce.setup.dialog.event.PlayerDialogRequestEvent;
import net.theevilreaper.bounce.setup.event.map.MapSetupSelectEvent;
import net.theevilreaper.bounce.setup.event.ground.PlayerGroundBlockSelectEvent;
Expand Down Expand Up @@ -71,7 +70,6 @@ public void initialize() {
registerCancelListener(node);
registerListener(node);

MinecraftServer.getCommandManager().register(new SetupCommand(this.setupDataService));
MinecraftServer.getCommandManager().register(new GameModeCommand());
}

Expand Down

This file was deleted.

This file was deleted.

Original file line number Diff line number Diff line change
Expand Up @@ -64,11 +64,31 @@ public MapOverviewInventory(Player player, GameMapBuilder builder) {
*/
private ISlot getOverViewItem(OverviewType type) {
return switch (type) {
case SPAWN -> new PositionSlot<>(type, this.builder.getSpawn());
case GAME_SPAWN -> new PositionSlot<>(type, this.builder.getGameSpawn());
case SPAWN -> new PositionSlot<>(type, this.builder.getSpawn(), this::setSpawnToCurrentPosition);
case GAME_SPAWN -> new PositionSlot<>(type, this.builder.getGameSpawn(), this::setGameSpawnToCurrentPosition);
case NAME -> new StringSlot(type, builder.getName());
case BUILDER -> new MultiStringSlot(type, builder.getBuilders());
case AREA -> new AreaOverviewSlot(type, builder.getArea());
};
}

/**
* Sets the spawn position on the {@link GameMapBuilder} to the player's current position and refreshes the layout.
*
* @param player the player whose position is captured
*/
private void setSpawnToCurrentPosition(Player player) {
this.builder.spawn(player.getPosition());
this.invalidateDataLayout();
}

/**
* Sets the game spawn position on the {@link GameMapBuilder} to the player's current position and refreshes the layout.
*
* @param player the player whose position is captured
*/
private void setGameSpawnToCurrentPosition(Player player) {
this.builder.gameSpawn(player.getPosition());
this.invalidateDataLayout();
}
}
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,7 @@
import java.util.function.Consumer;

import static net.theevilreaper.bounce.setup.util.SetupMessages.DELETE_CLICK;
import static net.theevilreaper.bounce.setup.util.SetupMessages.SET_CLICK;
import static net.theevilreaper.bounce.setup.util.SetupMessages.TELEPORT_CLICK;

public class PositionSlot<T extends DataType> extends AbstractDataSlot<T> {
Expand All @@ -36,17 +37,27 @@ public class PositionSlot<T extends DataType> extends AbstractDataSlot<T> {
}

private final @Nullable Pos position;
private final @Nullable Consumer<Player> onSet;

public PositionSlot(T type, @Nullable Pos position) {
public PositionSlot(T type, @Nullable Pos position, @Nullable Consumer<Player> onSet) {
super(type);
this.position = position;
this.onSet = onSet;
}

@Override
public ItemStack getItem() {
ItemStack overviewItem = this.type.getItem();

if (position == null) return overviewItem;
if (position == null) {
if (onSet == null) return overviewItem;

List<Component> lore = new ArrayList<>();
lore.add(Component.empty());
lore.add(SET_CLICK);
lore.add(Component.empty());
return asBuilder(overviewItem).lore(lore).build();
}

List<Component> lore = new ArrayList<>();
lore.add(Component.empty());
Expand All @@ -62,7 +73,13 @@ public ItemStack getItem() {
@Override
protected void click(Player player, int slot, Click click, ItemStack stack, Consumer<ClickHolder> result) {
result.accept(ClickHolder.cancelClick());
if ((!(click instanceof Click.Left || click instanceof Click.Right)) || position == null) return;
if (!(click instanceof Click.Left || click instanceof Click.Right)) return;

if (position == null) {
if (click instanceof Click.Left && onSet != null) onSet.accept(player);
return;
}

if (click instanceof Click.Left) {
player.closeInventory();
player.teleport(position);
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,7 @@ public class SetupMessages extends Messages {

public static final Component TELEPORT_CLICK;
public static final Component DELETE_CLICK;
public static final Component SET_CLICK;
public static final Component CLICK_TO_EDIT;

static {
Expand All @@ -20,6 +21,16 @@ public class SetupMessages extends Messages {
INVALID_NAME = withPrefix(Component.text("Invalid name for the map", NamedTextColor.RED));
CLICK_TO_EDIT = Component.text("Click to edit", NamedTextColor.GRAY);

SET_CLICK = NO_SPACE_SEPARATOR
.append(Component.space())
.append(Component.text("Left", NamedTextColor.GREEN))
.append(Component.space())
.append(Component.text("click", NamedTextColor.GRAY))
.append(Component.space())
.append(Component.text("->", NamedTextColor.GRAY))
.append(Component.space())
.append(Component.text("set to your position", NamedTextColor.GREEN));

TELEPORT_CLICK = NO_SPACE_SEPARATOR
.append(Component.space())
.append(Component.text("Left", NamedTextColor.GREEN))
Expand Down
Original file line number Diff line number Diff line change
@@ -0,0 +1,100 @@
package net.theevilreaper.bounce.setup.inventory.slot;

import net.kyori.adventure.text.Component;
import net.minestom.server.component.DataComponents;
import net.minestom.server.coordinate.Pos;
import net.minestom.server.entity.Player;
import net.minestom.server.inventory.click.Click;
import net.minestom.server.instance.Instance;
import net.minestom.server.item.ItemStack;
import net.minestom.testing.Env;
import net.minestom.testing.extension.MicrotusExtension;
import net.theevilreaper.aves.inventory.function.InventoryClick;
import net.theevilreaper.bounce.setup.inventory.overview.OverviewType;
import org.jetbrains.annotations.NotNull;
import org.junit.jupiter.api.Test;
import org.junit.jupiter.api.extension.ExtendWith;

import java.util.List;
import java.util.concurrent.atomic.AtomicReference;

import static net.theevilreaper.bounce.setup.util.SetupMessages.SET_CLICK;
import static org.junit.jupiter.api.Assertions.*;

@ExtendWith(MicrotusExtension.class)
class PositionSlotTest {

private static final int SLOT_INDEX = 12;

@Test
void testUnsetPositionWithSetterShowsHint(@NotNull Env env) {
PositionSlot<OverviewType> slot = new PositionSlot<>(OverviewType.SPAWN, null, player -> {});
ItemStack item = slot.getItem();

assertTrue(item.has(DataComponents.LORE));
List<Component> lore = item.get(DataComponents.LORE);

assertNotNull(lore);
assertEquals(3, lore.size(), "Lore should contain 3 components");
assertAll(
"Unset position lore",
() -> assertEquals(Component.empty(), lore.getFirst(), "First lore component should be empty"),
() -> assertEquals(SET_CLICK, lore.get(1), "Middle lore component should hint at setting the position"),
() -> assertEquals(Component.empty(), lore.getLast(), "Last lore component should be empty")
);
}

@Test
void testUnsetPositionWithoutSetterHasNoLore(@NotNull Env env) {
PositionSlot<OverviewType> slot = new PositionSlot<>(OverviewType.SPAWN, null, null);
ItemStack item = slot.getItem();

assertEquals(OverviewType.SPAWN.getItem(), item, "Without a setter the raw overview item should be rendered");
}

@Test
void testLeftClickOnUnsetPositionInvokesSetter(@NotNull Env env) {
Instance instance = env.createFlatInstance();
Player player = env.createPlayer(instance);
AtomicReference<Player> captured = new AtomicReference<>();

PositionSlot<OverviewType> slot = new PositionSlot<>(OverviewType.SPAWN, null, captured::set);
InventoryClick click = slot.getClick();
click.onClick(player, SLOT_INDEX, new Click.Left(SLOT_INDEX), slot.getItem(), holder -> {});

assertEquals(player, captured.get(), "Left-clicking an unset position should capture the clicking player");

env.destroyInstance(instance, true);
}

@Test
void testRightClickOnUnsetPositionDoesNotInvokeSetter(@NotNull Env env) {
Instance instance = env.createFlatInstance();
Player player = env.createPlayer(instance);
AtomicReference<Player> captured = new AtomicReference<>();

PositionSlot<OverviewType> slot = new PositionSlot<>(OverviewType.SPAWN, null, captured::set);
InventoryClick click = slot.getClick();
click.onClick(player, SLOT_INDEX, new Click.Right(SLOT_INDEX), slot.getItem(), holder -> {});

assertNull(captured.get(), "Right-clicking an unset position must not invoke the setter");

env.destroyInstance(instance, true);
}

@Test
void testLeftClickOnAlreadySetPositionDoesNotInvokeSetter(@NotNull Env env) {
Instance instance = env.createFlatInstance();
Player player = env.createPlayer(instance);
AtomicReference<Player> captured = new AtomicReference<>();
Pos position = new Pos(1, 2, 3);

PositionSlot<OverviewType> slot = new PositionSlot<>(OverviewType.SPAWN, position, captured::set);
InventoryClick click = slot.getClick();
click.onClick(player, SLOT_INDEX, new Click.Left(SLOT_INDEX), slot.getItem(), holder -> {});

assertNull(captured.get(), "Clicking an already-set position must teleport instead of invoking the setter");

env.destroyInstance(instance, true);
}
}
Loading