Option to enable bomb OI - #2604
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djevangelia wants to merge 4 commits into
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That setting tooltip is going to have to be more detailed for casual players who don't already know what it is (me) |
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Yeah, I hope to get such suggestions here. I just want to type assembly into the computer 🤓 |
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Bomb OI was introduced in NTSC 1.1 by a fix to the empty bomb bug. Changes to two functions were necessary to create the bug: Player_DetachHeldActor and Player_UpperAction_CarryActor. This is assembly backport of the changes. Setting is added to enable/disable it. If bomb OI is disabled, the old empty bomb fix runs, so empty bomb bug remains fixed always.
Some players were interested in it on Discord which is why I made it.
Testing
Tested in ares old nightly release and Project64 3.0.1.
Looks like this: https://www.youtube.com/watch?v=te3R2PimZog
Tested to hold and drop/throw other actors too like rocks, Hookshot, Ruto which was ok. Also tested with bomb OI disabled, empty bomb fix still works.