Improve Injection API, add support for OnlineFix queueing even if you own the game, fix games relying on P2P - #146
Improve Injection API, add support for OnlineFix queueing even if you own the game, fix games relying on P2P#146Ran-Mewo wants to merge 5 commits into
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# Conflicts: # src/Utils/Config/Config.cpp # src/Utils/Config/Config.h
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Do you think it would work for Xbox games, like Sea of Thieves? |
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xbox games already work, I tested forza horizon 6 |
The Horizon series can be played online without OnlineFix |
I tested it, but for certain titles like Sea of Thieves or Grounded, the game needs to inject code to verify the license via the Xbox layer; when running via -onlinefix, it reports a missing license. As for running via EOS, it only works with a few specific titles that don't perform an initial online license check. |
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@ZixianYang-xvx this PR needs to be merged first before everything works |
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Not ready yet? I can't wait. |
Yeah, same here I can't wait. It's like the thing I'm most looking forward to about OST. |
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tbh I found issues with it so I'm also working on getting them fixed; it'll probably take a while |
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Good luck and thank you ! ;) |
where do u download .lua and .manifest files? |
… own the game, fix games relying on P2P- OpenSteam001#146 https: //github.com/OpenSteam001/pull/146 Co-Authored-By: Ran <43445785+ran-mewo@users.noreply.github.com>



Improve the Injection API by adding support for multiple libraries and conditions on when things should be injected.
And also if I own a game but I'm queueing with someone who doesn't, then adding
-onlinefixshould still allow me to queue with them.Also fix P2P games like Gamble With Your Friends